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Dead Zed. Goodgame Empire. Play Now. Hi, gamer! Welcome to Agame. Become Part of a Gaming Community! It also has the most potential to overheat.
Unless you've replaced your CPU fan already, the one that's in your computer now is probably a bottom-of-the-line fan that cools your processor just enough to keep it working properly, and that's assuming it's running at full speed.
A case fan is just a small fan that attaches to either the front or the back of a desktop computer case, from the inside.
Case fans help move air through a computer which, if you recall from the first several tips above, is the best way to ensure that those expensive parts don't get too hot.
Installing two case fans, one to move cool air into the PC and another to move warm air out of the PC, is a great way to keep a computer cool.
Case fans are even easier to install than CPU fans, so don't be afraid to get inside your computer to tackle this project. Adding a case fan isn't an option with a laptop or tablet but a cooling pad is a great idea to help out.
If you're not sure what overclocking is, you're probably not doing it and so you don't have to worry about it. To the rest of you: you're well aware that overclocking pushes your computer's capabilities to its limits.
What you may not realize is that these changes have a direct impact on the temperature that your CPU and any other overclocked components operate at.
The power supply in your computer has a large fan built into it. The airflow you feel when you hold your hand behind your computer is coming from this fan.
If you don't have a case fan, the power supply fan is the only way that the hot air created inside your computer can be removed. Your computer can heat up quickly if this fan isn't working.
Unfortunately, you can't just replace the power supply fan. If this fan is no longer working, you'll need to replace the entire power supply.
It's true that the CPU is probably the biggest heat producer in your computer, but nearly every other component creates heat as well.
Super fast memory and high-end graphics cards can often give the CPU a run for its money. If you find that your memory, graphics card, or some other component is creating a lot of heat, you can cool them down with a component-specific fan.
In other words, if your memory is running hot, buy and install a memory fan. If your graphics card is overheating during gameplay, upgrade to a larger graphics card fan.
With ever-faster hardware comes ever-hotter parts. Fan manufacturers know this and have created specialized fan solutions for nearly everything inside your computer.
In very high-end computers, heat buildup can become such a problem that even the fastest and most efficient fans can't cool the PC.
In these cases, installing a water cooling kit can help. Water transfers heat well and can drastically reduce the temperature of a CPU.
That doesn't sound safe! A pump cycles cool liquid down to the CPU where it can absorb the heat and then it pumps the hot liquid out of your computer where the heat can dissipate.
Liquid cooling kits are easy to install, even if you've never upgraded a computer before. Phase change units are the most drastic of cooling technologies.
A phase change unit can be thought of as a refrigerator for your CPU. It utilizes many of the same technologies to cool or even freeze a CPU.
Your computer contains a lot of parts, almost all of which create heat when your computer is on. Some parts, like the CPU and graphics card, can get so hot you could cook on them.
If your computer isn't removing the hot air fast enough, the temperature can get so hot that you risk serious damage to your PC. Needless to say, keeping your computer cool should be a top priority.
Below are 11 computer cooling solutions that anyone can do. Many are free or very inexpensive, so there's really no excuse to let your computer overheat and cause damage.
You can test your computer's CPU temperature if you suspect that it's overheating and that a PC cooler or other solution is something you should look into.
The easiest thing you can do to help keep your computer cool is to give it a little breathing room by removing any obstacles to airflow.
Make sure there's nothing sitting right against any side of the computer, especially the back. Most of the hot air flows out of the back end of the computer case.
There should be at least 2—3 inches open on either side and the back should be completely open and unobstructed. If your computer is hidden away inside a desk, make sure the door isn't closed all the time.
Cool air enters from the front and sometimes from the sides of the case. If the door is closed all day, hot air tends to recycle inside the desk, getting hotter and hotter the longer the computer is running.
An urban legend about desktop computer cooling is that running your computer with the case open will keep it cooler. It does seem logical—if the case is open, there would be more airflow which would help keep the computer cooler.
The missing puzzle piece here is dirt. When the case is left open, dust and debris clog the cooling fans faster than when the case is closed. This causes the fans to slow down and fail much quicker than usual.
A clogged up fan does a terrible job at cooling your expensive computer components. It's true that running your computer with the case open might provide a small benefit at first, but the increase in fan exposure to debris has a much greater impact on temperature over the long run.
The fans inside your computer are there to keep it cool. Do you know what slows a fan down and then eventually makes it stop?
Dirt—in the form of dust, pet hair, etc. All Multiplayer. All Action. All Adventure. For you. Join for free. Uphill Bus Simulator.
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A 3D game is a much bigger challenge than a 2D game, so be prepared for a long project and a lot of hard work.
Spark and Game Guru and unity will save you some of this effort by letting you build the world without programming. If you already have some programming knowledge or want to start learning how to code, try the extremely popular game engine Unity.
If you want to craft your own 3D models instead of using pre-made assets, you'll need 3D modeling software such as 3DS Max, Blender, or Maya.
Take a programming-heavy approach. Even if you have a programming background, you may want to use one of the engines above for your first game, and you shouldn't feel obligated to try a different approach just because it is more difficult.
That said, some people enjoy the extreme level of control they get from building a game from scratch.
Ideally, program the game in an Integrated Development Environment such as Eclipse rather than a text editor, so you can put together everything you need in one convenient project.
Part 2 of Choose a concept. For your first project, making a typical, small example of a genre you like is a fine starting point, such as a platformer or a role-playing game.
Before you get started, write down any ideas you have for what the game will be like, and your answers to the following questions: What is the main component of the game play the "core" game play?
This could be fighting enemies, solving puzzles, or talking to other characters. For example, fighting enemies can happen with real-time button-pushing or turn-based tactical decisions.
Dialogue-heavy games can let the player shape the plot based on his decisions, or they can be more about learning as much as you can about the characters and world.
What is the mood of the game? Is it creepy, cheerful, mysterious, exciting? Make a simple level. If you're using a game engine or game-making tool for the first time, this is a great time to play around with the tool.
Learn how to place backgrounds, objects, and moving characters. If possible, make objects that the player can interact with, or look through the software's ready-made objects and see if they come with built-in interactions.
If you're not sure how to do something, ask about it on the tool's website or search online for help. Don't worry about lighting effects and other graphical "extras" yet.
Design the core game play, if necessary. This can involve minor tweaks to the game creation software, or more complex systems being built from the ground up.
Here are some examples:  X Research source If you're making a platformer, do you want the character to be able to double-jump or perform other "special" movement?
Play around with the height the character can jump, and whether you want different responses from a light tap, holding down the key, or choosing from several jumps of different types.
If you're making an action role-playing game or horror game, which weapons does the player start out with? Choose two or three weapons that the player can upgrade to, and test them out.
Try to make the choice between weapons interesting. For instance, a weapon can deal more damage, hit more than one enemy, or make enemies weaker.
Don't make it the best option for all of these purposes unless it comes with a high cost a spell that costs more mana, or a weapon that falls apart after one use.
In a dialogue-based game, do you want the player to choose between dialogue "branches" listed on the screen, or mostly just listen, perform a task elsewhere to unlock more dialogue, and return to hear more?
Do you want the player to find out everything in one play-through, or should there be multiple paths and endings? Make a few levels.
Three to five short levels is a good target for your first game, though you always have the option of expanding it afterwards. Keeping the "core game play" design above in mind, make the challenge of each level a little different.
You can either make these levels in order, or make them all separate and put them together once you're finished, whichever is easiest for you.
A platformer usually introduces moving platforms or faster enemies. An action game can introduce swarms of enemies, a single strong enemy, and enemies that are hard to beat without a specific weapon or tactic.
A puzzle game usually sticks with a single type of puzzle, and either just uses more difficult versions each level, or introduces new tools or obstacles that require more thought from the player.
Make some mid- and long-term goals. These are often referred to as "secondary mechanics" or "secondary gameplay loops.
This in turn can lead to longer-term accomplishments and goals, such as reaching the end of the level, saving up money for an upgrades, and eventually beating the game.
As you can tell from the example, you might have included these already without even realizing it. Just make sure the player can quickly figure out that there are goals out there.
If the player plays for ten minutes and thinks the whole game is shooting enemies over and over again, she might get bored.Check out all our cool car games and awesome racing games featuring your favorite Hot Wheels cars! Throttle up your car engine and compete against friends.
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